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Home / Fellhold
"The Sages Say" Monster Generator
Aug 6, 2018
OSR Classes: The Mastermind and the Rook
Jul 18, 2018
Flexible Reaction Rolls
Jul 16, 2018
Money & Equipment in Fellhold
Jul 10, 2018
The Soul Economy in Fellhold
Jun 29, 2018
By Our Powers Combined: Fellhold has an Artist!
Sep 19, 2016
Call for Fellhold Artist to Conquer the DIY D&D World
Aug 11, 2016
Restaurant and Coffee House Generators
Jul 26, 2016
Fine Dining Carousing Table
Jul 11, 2016
Conspiracy Generator for Fellhold
Jul 8, 2016
Vendors and Merchants of Fellhold
Jul 5, 2016
Books and Libraries in Fellhold
Jun 28, 2016
Sages and Their Petty Rivalries in Fellhold
Jun 27, 2016
What Do you Do in the City? Default Urbancrawl Actions
Jun 22, 2016
Lifestyles of the Poor and Adventurous
Jun 20, 2016
Some Fellhold Random Encounter Tables
Jun 16, 2016
Places of Interest in Fellhold
Jun 13, 2016
How to Make Anything Gameable: Ask What Three Times
Jan 31, 2016
Fellhold Reboot in 25 Words
Nov 14, 2015
Militant Random Encounter Pop-o-Matic Chart
Feb 3, 2014
Dwarves as Germanic Sumerians
Jan 29, 2014
Pretty Pretty Picture Friday
Jan 24, 2014
Pretty Pretty Picture Friday
Jan 17, 2014
Keeping the Habit
Jan 1, 2014
Vornheiming Middenheim Part I
Dec 19, 2013
Summoning Up the Courage
Dec 18, 2013
Off Screen Factions Part II: Combat
Dec 17, 2013
A Procedure for Off-Screen Faction Interaction
Dec 16, 2013
Some Spells
Dec 13, 2013
The Granularity of Megadungeons
Dec 12, 2013
High Level Fighters, What's Going On?
Dec 11, 2013
[UPDATE] Occult Magic for Fellhold
Dec 5, 2013
Fellhold Session 36 Recap
Jul 9, 2013
Fellhold Session 35 Recap
Jul 2, 2013
Fellhold Session 34 Recap and Supplemental Optional Library Rules
Jun 26, 2013
Fellhold Session 31 Recap (and rules for clerics of Hrokr)
May 22, 2013
Runic Magic in Fellhold
May 16, 2013
Fellhold Session 30 Recap
May 15, 2013
Fellhold Session 29 Recap
May 8, 2013
Fellhold Session 28 Recap
May 1, 2013
A Problem
Apr 25, 2013
Adventurer as a Meta-Class
Apr 24, 2013
Every Version of D&D Part I: Introduction
Apr 23, 2013
A Brief Interlude on Rule Systems
Apr 23, 2013
Swords & Wizardry Appreciation Day!
Apr 17, 2013
Humanoids of Fellhold
Apr 17, 2013
The Long Recap
Apr 10, 2013
Apr 10, 2013
Fellhold Sessions 13 & 14 Recap
Dec 12, 2012
Fellhold Session 12 Recap
Nov 27, 2012
Fellhold Session 11 Recap
Nov 19, 2012
First Fellhold Rules Post
Nov 19, 2012
Porting Dungeon World's GMing Rules, Part 4
Nov 13, 2012
Fellhold Session 10 Recap
Nov 12, 2012
Fellhold Session 9 Recap
Nov 6, 2012
Fellhold Session 8 Recap
Oct 30, 2012
Fellhold Session 7 Recap
Oct 23, 2012
Fellhold Session 6 Recap
Oct 16, 2012
Porting Dungeon World's GM Rules, Part 3
Oct 15, 2012
Into the Wilderness (Porting Dungeon World's GM Rules, part 2)
Oct 9, 2012
Some Challenges in Judgement
Oct 9, 2012
Fellhold Session 5 Recap
Oct 9, 2012
A Bit of Fellhold Flavor
Sep 28, 2012
Porting Dungeon World's GMing Rules to Swords & Wizardry WhiteBox Part 2
Sep 26, 2012
Fellhold Session 3 Recap
Sep 24, 2012
"You Have to Put in the Work"
Sep 20, 2012
Fellhold Session 2 Recap
Sep 18, 2012
Porting Dungeon World's GMing Rules to White Box, Part 1
Sep 17, 2012
Dungeon World, An Echo, Resounding, Refereeing and You
Sep 16, 2012
A Point of Similarity
Sep 13, 2012
How I learned to Stop Worrying and Love the Random
Sep 11, 2012
A Note about Rules
Sep 11, 2012
Fellhold Session 1
Sep 10, 2012
Prep is Fun!
Sep 6, 2012
A Wild Campaign Appears!
Aug 29, 2012